Archive for the ‘New Game’ Category

Max Damage 3!

The third and most awesomest yet version of Max Damage has just hit the interwebs! The game has a bunch of improvements and new features including: overhauled graphics, funky new beats, new weapons, achievements, and a 3 star rating system. Destructive new toys include rockets, TNT and a jetpack. And of course 50+ levels of […]

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Elemental Balance

My latest flash game Elemental Balance is released! Its a stylish physics puzzle game with an elemental theme. I worked hard to make this game unique and to keep the gameplay varied by introducing new mechanics in each of the 4 levels sets. I also had great contributions from my collaborators on art and music/sound. […]

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MECHANIPIG released

After a somewhat tortuous production process – involving initial development from a mobile version, a pesky 6-month full-time contract, and in-game language translations – I’m happy to announce that MECHANIPIG is finally out! Its a launch-style game with the added twist of a physics-based destruction component. Lots of fun upgrades including TNT, piglet bombs and […]

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Max Damage iPhone released

Hot off the virtual press – Max Damage is now available on the iPhone! The game is super fun with 50 levels of physics puzzling, Game Center achievements, and a 3 star rating system. Its a mere 99c US – what are you waiting for?

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Flash mobile, Android apps, iPhone Max Damage…

Flash mobile games Adobe recently released Flash Player 10.1 which allows people with the latest Android (2.2+) phones to view full Flash in their browser. Flash will be coming to other phone platforms also, although not the iPhone anytime soon. I developed versions of some of my Flash games to run on Android 2.2+ (Gravity […]

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Max Damage 2 out

Max is finally back, 10 months after he first began damaging stacks of electronics and kitchen appliances with his cannon. This time he is equipped with some exciting new toys like the laser and machine gun. There are new targets to hit too, and other surprises along the way. A bonus game mode has been […]

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GlueFO 3!

GlueFO 3: Asteroids Wars now out on irregulargames! This is the third (and final?) installment of the popular GlueFO series. Split asteroids, collect mineral ore and upgrade your ship. Watch out for competitor ships intent on cramping your style. This version features a storyline, much improved graphics, pilot rating system, lots of sweet upgrades, awards […]

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Sick Leave

Ever had to take sick leave? Find that staying home being sick had distinct advantages over working? If so, Sick Leave is the game for you. Maximize your sick days by colliding with spikes or getting stung by bees. Keep your health low so that you don’t have to go back to work! Sick Leave […]

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Rubble Racer entered in Kong Stride contest

Rubble Racer is my entry in Kongregate’s Stride “endurance” themed contest. Its doing ok right now but there’s still a month to go in the contest and bound to be some quality entries. The concept here was a simple 1-button tunnel flying game, but with the addition of shields, collision physics, powerups, rubble and 2 […]

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Drop3

Drop3 – a unique physics-based game released on irRegularGames! Drop3 is a Tetris-inspired puzzle game featuring 2 main differences: (a) instead of filling rows you match shapes/colors in groups of 3, and (b) instead of a grid-based system it is physics-based, meaning the circles, triangles and rectangles bounce off each other when dropped. This is […]

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